Definition
System memory (RAM) is accessible by the CPU and integrated graphics, is generally slower but more abundant, and serves as a buffer for all running applications. Graphics memory (VRAM) is dedicated to the GPU, is much faster, and is essential for storing textures and data for graphics-intensive tasks like ML model training.
Why it matters (in Poovi’s context)
Crucial for ML/AI performance. Having enough system memory is vital as a backup if data doesn’t fit in the faster, but more limited, VRAM. Apple’s unified memory blurs this line effectively.
Key properties or components
- Speed
- Capacity
- Accessibility (CPU/GPU)
- Cost
- Dedicated vs Shared
Contradictions or debates
None.