Definition
Eye tracking is the process of measuring where the eyes are looking (the point of gaze) or the motion of the eyes relative to the head. In XR, it is used for input, foveated rendering, and enhanced user experience.
Why it matters (in Poovi’s context)
Allows the Samsung Galaxy XR to understand user focus for interface selection, rendering optimisation, and potentially for more immersive experiences, reducing the need for manual input.
Key properties or components
- Measures gaze point
- Can be used for input
- Improves rendering efficiency
- Enhances user interaction
Contradictions or debates
None.