Definition

In game design, the core loop is the cycle of actions that the player repeats most frequently during gameplay. It’s the fundamental mechanic that keeps players engaged.

Why it matters (in Poovi’s context)

Defining a clear core loop is the first step in the design process outlined, guiding the generation of game systems and ensuring a cohesive player experience.

Key properties or components

  • Actionable
  • Engaging
  • Repeatable
  • Measurable

Contradictions or debates

None.

Sources